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It's really nice to see you here, and I think we'll be good friends soon. I have some summary about a guide for Beginners in TCOS, h


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アドレス: http://bnfg.bandu2.com

創造: 10/08/2009 09:17
更新: 31/07/2010 05:33
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bnfg :: A Personal Guide for TCOS


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bandu2 : menu_arrow.gif 記事: TCOS Guide: The Skill Deck - 10/08/2009 09:19

Well hello there! This is Mmooffers, Welcome to our site. Have fun in TCOS.


The rotating skill deck in Spellborn is a unique feature that allows you to decide the flow of combat before ever stepping into battle, keeping the focus on action rather than flooding you with options while in the thick of it. Upon entering combat mode via a quick tap of the F key, the skill deck will appear at the bottom of your screen, presenting you with a short horizontal row of up to 5 skill options.


Executing your initial attack will then rotate the deck vertically, presenting you with a second row of skills. Players start out with 2 rows of 3 skill slots each but as you advance through Fame ranks, new rows and columns open up to help round out which tactics you want to employ. 


You'll eventually be able to chain together different types of attacks which grant increased benefits so long as you successfully land each attack in the chain. Navigating the skill deck can be done in a couple of different ways, allowing you to find a method that works best for your particular playstyle. Each horizontal row will have 1 to 5 skills which are mapped to the number keys on your keyboard. Pressing the number key for that particular row will 'arm' that row of attacks, or alternately you can use the scroll wheel on your mouse to navigate horizontally across the row in either direction.


It is a good idea to get comfortable with whichever method works best for you early on. To use the skills themselves, hold down your RMB, think of this as 'arming' your skills for attack. Once the red indicator on your crosshair is lit up, a LMB click will then fire off whichever skill is currently active, indicated by a glowing boarder around its icon.


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bandu2 : menu_arrow.gif 記事: Skills Guide of TCOS - 10/08/2009 09:20

Glad to see you here, and this is Mmooffers. This is a guide for the skills in TCOS, oue site sincerely it can help you more or less.

1. Ante - now triggers on all attacks.
   Aperture Sphere — now removes all Infuses and suppresses Infuses for 12 seconds
   Ball Lightning — changed the setup and improved functionality
   Bounce — increased the finisher effect on the Maneuver
   Channeled Rage — Direct targets receive Moderate instead of Minor damage. The Blood links receive a Minor damage on hit.


2. Defense (Combo) — bonus on heals has been increased.
   Double Trouble — now hits at two distinct places in the cartwheel
   Draw Heart — now correctly deals Moderate calculated damage.
   Flaming — has been removed from the game (it proved to be too detrimental for grouping)
   Frenzy — increased the heal from the drain.
   Haunt — removed health reduction and added description for the Spirit Increase.


3. Void Bolt — adjusted the timing of the visual effect
   Mute Curse — now correctly reduces PeP as described in the skill footnote
   Point Blank – adjusted damage to Major and updated the description
   Righteous Hunt — reduced the Life Tap from Moderate to Minor
   Opposing Winds Sphere — now removes all Expose and suppresses Expose for 12 seconds
   Poison No. 5 — now applies 4 ticks instead of 5 (damage is now indeed Moderate-Over-Time)


4. Relentless — the description has been updated
   Shattering Gale — has received an improved Buff Description
   Snipe — increased damage output
   Spirit Servant — fixed a problem that prevented the blood hook from executing correctly
   Stormstrike - now additionally hits the first target (the overall damage was reduced from Heavy to Moderate)
   Throw — fixed an issue where it would break a combo despite of hitting a target


5. Unitary Arsenal — fixed a bug that prevented Immunity to heals to become active
   Unite — now heals nearby targets without a buff. When more party targets are in range when a heal happens, the heal for everyone is increased
   Unite — now removes Expose de-buffs
   Unite — fixed an issue where it would not heal the full 20 seconds
   Void Bolt — targeting is now in line with other ranged attacks


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bandu2 : menu_arrow.gif 記事: TCOS: Combat Basics - 10/08/2009 09:20

Many of you probably already found your way to TCOS, this is a thread to inform you the Combat Basics, in order to tell new players what Combat is and hopefully also gather some feedback and suggestions.

As mentioned above, targets can be selected via a quick press of the TAB key, but what ultimately matters is where your attacks land. For example, thanks to the social behaviors of wolves who like to dash off to round up a few friends before returning to nip at your shins you'll often find yourself in combat situations against multiple enemies. While the target indicator at the top left of the screen will show the health bar of the new pack's leader, with proper positioning it's possible for a single attack to strike multiple enemies at once.


This is particularly useful against humanoid NPCs who will react to combat much like their human counterparts; fighters will attempt to 'tank' players so that casters can fire off damaging spells from a safe distance. Remaining stationary in this type of situation will see your hitpoints diminish rather quickly, so to avoid a quick trip to the resurrection shrine you'll want to stay on the move, taking out softer targets first before getting caught up in a toe-to-toe smack down with that fighter

who's intent on putting a sizable dent in your skull. Enemy NPCs also conform to the same rules of manual FPS style targeting, which means that it's entirely possible to avoid some or even all of their attacks by constantly positioning yourself out of harm's way.


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